It’s live!FlapThulhu: Flappy Madness got the nod from the Apple Gods and has been approved. We were almost certain it would be rejected based on it’s name but…come on! CTHULHU!?! FLAPTHULHU!?! Exactly. There should have never been any doubt.
EGGNOGG update! Fixed (hopefully) an issue with texture-loss under Windows, and applied a few tweaks to improve your chances to resist spawn camping, and also tweaked the goat map to make you less likely to fall in right after spawning there.
Get the new version for PC, Linux, and Mac OSX here: EGGNOGG filez
You voted for it as a #1GAM June pick. And now it’s up for sale on iTunes ready for your leisurely alien obliterating pleasure!
Chillaxian press pack: chillaxian-1.0-madgarden-presspack
I’ll have to crunch and make my June OneGameAMonth.com game in about a day… so what should I make? Let the gods of chaos decide… with a poll:
I made a little NIDHOGG-like for the Toronto Game Jam. It’s a local 2-player head-to-head game called EGGNOGG, and is a bit stabby.
Grab it free for Windows and Mac: http://madgarden.net/junkz/files/eggnogg/
Punch Quest is nominated for several awards on http://arcadesushi.com/2012-arcade-sushi-awards/
Best Game 2012
Best Action Game 2012
Best Endless Runner 2012
It’s also been nominated for 2012’s Best Mobile Platform/Endless runner at IGN.com:
And the last one is again over at IGN.com where we’ve been nominated for Best Mobile game 2012. You can vote for that here: http://ca.ign.com/wikis/best-of-2012/Best_Mobile_Game
Awesome eh! Please take a minute to skip on over there and vote for us. Thanks so much! Christmas update coming SOON!
Madgarden has been busy and it doesn’t look like that’s going to change anytime soon!
Punch Quest has been submitted to Apple and is waiting for review. Madgarden is busy adding some additional features that will go in shortly after (or before if he gets them finished up). We are really excited about this game and can’t wait to have people playing and punching stuff!
In other news, Sword of Fargoal 2 Kickstarter Campaign was funded! It was a real nail biter right down to the last minute but thanks to generous backers who upped their pledges and new backers alike, it broke the $50K mark with just seconds to spare. Have a look if you’re interested at http://kickathon.net/ part “E” and catch a glimpse of our very own Madgarden (Paul Pridham), also with Kevin Hill of ChronoSoft, Jeff McCord and Randy Nargi. All sweating it out while the last seconds ticked down.
As soon as the details are settled from the campaign, Madgarden will get back to work on Sword of Fargoal 2!
Lots of good stuff coming up from Madgarden so stay tuned!
There’s a bug in Glitch Machine under iOS 6… if you press the home button from within Glitch Machine and then return to the app, it will resume playing sounds but hang up on the bughead image and then exit after about 10 seconds. This is related to TWITTER of all things.
I’ve fixed the problem already in the core, and will submit an update at the first available opportunity. Along with that update I will also include in the iPhone 5 widescreen support.
Expect this around mid October or so, after PUNCH QUEST is wrapped up.
This is the game that Madgarden has put hundreds of hours into already but had to quit because we were running out of money. We’d like to finish it, but we need help, and this is our last shot at getting it done. Which means raising money, and we’re doing a Kickstarter campaign to do it! Consider contributing to our fund raising if you can. You get some awesome rewards for doing this, so WIN/WIN!
If you have any questions, please let us know and I can get you the answers or put you in touch with Jeff who’s running this thing. -Rachel a.k.a Mrs. Madgarden.
Thanks a million!