Author Archives: madgarden

EGGNOGG updated to 1.3.1

EGGNOGG update! Fixed (hopefully) an issue with texture-loss under Windows, and applied a few tweaks to improve your chances to resist spawn camping, and also tweaked the goat map to make you less likely to fall in right after spawning … Continue reading

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June #1GAM

I’ll have to crunch and make my June OneGameAMonth.com game in about a day… so what should I make? Let the gods of chaos decide… with a poll:

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EGGNOGG

I made a little NIDHOGG-like for the Toronto Game Jam. It’s a local 2-player head-to-head game called EGGNOGG, and is a bit stabby. Grab it free for Windows and Mac:¬†http://madgarden.net/junkz/files/eggnogg/

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Glitch Machine iOS 6 update

There’s a bug in Glitch Machine under iOS 6… if you press the home button from within Glitch Machine and then return to the app, it will resume playing sounds but hang up on the bughead image and then exit … Continue reading

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Barrel Godz of PUNCHING

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Went to Niagara Falls. Punched stuff.

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Glitch Machine 1.1

Wow, talk about boring blog post titles. Yes, I have just submitted Glitch Machine 1.1. And I really ought to post on here more. So, I’ll try. I do have other projects on the go, such as PUNCH QUEST with … Continue reading

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Submitted GM 1.03

Finally got Intua audio copy added to Glitch Machine, hopefully some of you guys can make use of that. Submitted earlier this evening, so should show up in the store sometime next week I surmise. Also fixed a few bugs … Continue reading

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Glitch Machine on Soundcloud

I’ve uploaded a bunch of my Glitch Machine audio experiments to Soundcloud… you can go there and have a listen if you like: http://soundcloud.com/madgarden glitch:// source files are included.

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Glitch Machine video

I created a little demo video today, showing some of the Glitch Machine features:

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