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	<title>Comments for madgarden</title>
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	<link>http://madgarden.net</link>
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		<title>Comment on Tutorial by J.B.</title>
		<link>http://madgarden.net/apps/glitch-machine/tutorial/#comment-74</link>
		<dc:creator>J.B.</dc:creator>
		<pubDate>Sat, 18 Feb 2012 20:32:30 +0000</pubDate>
		<guid isPermaLink="false">http://madgarden.net/?page_id=199#comment-74</guid>
		<description>Hey there, I sent this within the comment and feedback section, but am not sure it made it through so here it is again:

For tutorials the trouble I&#039;m having is that often times I&#039;ll write an entry and get no sound at all, so I was thinking that short examples would help, ones that showed just what needs to be done to get &quot;the machine&quot; up and running. Though I&#039;m sort of thinking now that I just need to spend more time with it perhaps.

For recording what I had in mind was something that recorded the output, which could then be copied to the pasteboard. The reason I say this is because in fooling around with it I almost think that Glitch Machine works as a live performance tool in some capacity, with the way you can mute lines and change data on the fly. You say pasteboard function is already in and waiting approval, so maybe you already have it set up this way? Well, if not, yeah I guess wav output would work best. Just something that could record what was being played live, and then copied and pasted into other apps. That is what I was thinking.

Thanks, and looking forward to the updates.</description>
		<content:encoded><![CDATA[<p>Hey there, I sent this within the comment and feedback section, but am not sure it made it through so here it is again:</p>
<p>For tutorials the trouble I&#8217;m having is that often times I&#8217;ll write an entry and get no sound at all, so I was thinking that short examples would help, ones that showed just what needs to be done to get &#8220;the machine&#8221; up and running. Though I&#8217;m sort of thinking now that I just need to spend more time with it perhaps.</p>
<p>For recording what I had in mind was something that recorded the output, which could then be copied to the pasteboard. The reason I say this is because in fooling around with it I almost think that Glitch Machine works as a live performance tool in some capacity, with the way you can mute lines and change data on the fly. You say pasteboard function is already in and waiting approval, so maybe you already have it set up this way? Well, if not, yeah I guess wav output would work best. Just something that could record what was being played live, and then copied and pasted into other apps. That is what I was thinking.</p>
<p>Thanks, and looking forward to the updates.</p>
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		<title>Comment on Tutorial by madgarden</title>
		<link>http://madgarden.net/apps/glitch-machine/tutorial/#comment-73</link>
		<dc:creator>madgarden</dc:creator>
		<pubDate>Fri, 17 Feb 2012 17:20:47 +0000</pubDate>
		<guid isPermaLink="false">http://madgarden.net/?page_id=199#comment-73</guid>
		<description>Hey J.B. thanks! Glad you&#039;re enjoying it over some pro apps, that&#039;s encouraging. ;) 

Yes I agree it&#039;s all rather tricky stuff. The thing is too, there&#039;s no real &quot;right&quot; way to do anything... there&#039;s so much that is really just about the sounds you get from experimentation. I&#039;ve found that most of my stuff is more interesting when I don&#039;t try to actually &quot;compose&quot; too much. Even so, there are certainly some basics that are worth covering. If the language itself is a huge barrier though, then I will definitely put more into tutorial-izing that stuff.

The pads are actually a really great idea and a perfect fit for Glitch Machine... they are on the way in a future update. Pasteboard is in now, will be approved shortly. Curious how you&#039;d expect a record option to work... record to WAV? Feel free to email me if you want to go into more detail.</description>
		<content:encoded><![CDATA[<p>Hey J.B. thanks! Glad you&#8217;re enjoying it over some pro apps, that&#8217;s encouraging. <img src='http://madgarden.net/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  </p>
<p>Yes I agree it&#8217;s all rather tricky stuff. The thing is too, there&#8217;s no real &#8220;right&#8221; way to do anything&#8230; there&#8217;s so much that is really just about the sounds you get from experimentation. I&#8217;ve found that most of my stuff is more interesting when I don&#8217;t try to actually &#8220;compose&#8221; too much. Even so, there are certainly some basics that are worth covering. If the language itself is a huge barrier though, then I will definitely put more into tutorial-izing that stuff.</p>
<p>The pads are actually a really great idea and a perfect fit for Glitch Machine&#8230; they are on the way in a future update. Pasteboard is in now, will be approved shortly. Curious how you&#8217;d expect a record option to work&#8230; record to WAV? Feel free to email me if you want to go into more detail.</p>
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		<title>Comment on Tutorial by J.B.</title>
		<link>http://madgarden.net/apps/glitch-machine/tutorial/#comment-62</link>
		<dc:creator>J.B.</dc:creator>
		<pubDate>Wed, 15 Feb 2012 20:15:26 +0000</pubDate>
		<guid isPermaLink="false">http://madgarden.net/?page_id=199#comment-62</guid>
		<description>First off, great program. I too would love to see pads added, as well as record and pasteboard function, but even as is I keep coming back to Glitch (even over &quot;pro&quot; apps like Moog, Korg, etc.).

Thing is, without the examples I&#039;d be lost, as I&#039;m having trouble figuring out even basic entry. Some suggestions:

-short quick tutorials for basic stuff, rather than trying to explain the whole thing, so in other words ones for: tone, beat, melody

-give examples to go along with each of these quick tutorials

-then branch out into intermediate and advanced concepts

This way we could follow along simply and easily, then make variations once we got comfortable with the language.

Good stuff. Keep up the good work. Five star app!</description>
		<content:encoded><![CDATA[<p>First off, great program. I too would love to see pads added, as well as record and pasteboard function, but even as is I keep coming back to Glitch (even over &#8220;pro&#8221; apps like Moog, Korg, etc.).</p>
<p>Thing is, without the examples I&#8217;d be lost, as I&#8217;m having trouble figuring out even basic entry. Some suggestions:</p>
<p>-short quick tutorials for basic stuff, rather than trying to explain the whole thing, so in other words ones for: tone, beat, melody</p>
<p>-give examples to go along with each of these quick tutorials</p>
<p>-then branch out into intermediate and advanced concepts</p>
<p>This way we could follow along simply and easily, then make variations once we got comfortable with the language.</p>
<p>Good stuff. Keep up the good work. Five star app!</p>
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		<title>Comment on Tutorial by Dennis</title>
		<link>http://madgarden.net/apps/glitch-machine/tutorial/#comment-50</link>
		<dc:creator>Dennis</dc:creator>
		<pubDate>Sat, 28 Jan 2012 05:29:45 +0000</pubDate>
		<guid isPermaLink="false">http://madgarden.net/?page_id=199#comment-50</guid>
		<description>I see that you can export as .wav. Where does the file save to? I&#039;m not seeing the file name in iTunes. Is it on a clipboard somewhere? Is there a naming convention? I cant seem to find the file I saved.</description>
		<content:encoded><![CDATA[<p>I see that you can export as .wav. Where does the file save to? I&#8217;m not seeing the file name in iTunes. Is it on a clipboard somewhere? Is there a naming convention? I cant seem to find the file I saved.</p>
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		<title>Comment on Tutorial by Dennis</title>
		<link>http://madgarden.net/apps/glitch-machine/tutorial/#comment-48</link>
		<dc:creator>Dennis</dc:creator>
		<pubDate>Fri, 27 Jan 2012 21:17:51 +0000</pubDate>
		<guid isPermaLink="false">http://madgarden.net/?page_id=199#comment-48</guid>
		<description>I found a good post on creating a sequencer.

http://umlautllama.com/w2/?action=view&amp;page=GlitchMachine
______________________________________
0   10 11 12 13      Our list of note data
1   t 11 &gt;&gt; 3 &amp;      &quot;Slow down&quot; the ticks A LOT, and mask it off to be just 0..3
2   PICK             Use the above 0..3 as references onto the stack

At this point, the top of the stack contains 13, 12, 11, or 10, as time progresses. To slow it down change the &quot;11&quot; on line 1 to a different number. To add more items to the list, add them in line 0, and then change the &#039;3&#039; in line 1 to be a different number.

For example, this one walks through 8 items, and goes slower:

0   19 20 21 20 19 20 21 99
1   t 13 &gt;&gt; 7 &amp; PICK

From here, to hear rudimentary tones, add the following to multiply it out.

3   t *

In the above, we&#039;re masking the value with 3 and 7. (b0011 and b0111) If you want to have a non-power-of-2 count to your list, you can modulo it instead, as shown in the following:

0   99, 98, 97, 10, 3
1   t 10 &gt;&gt; 5 % PICK
_____________________________________

This page also goes on to explain a lot of other interesting stuff. What specifically interested me was having the ability to integrate other music I&#039;ve created on GlitchMachine with the sequencer (assuming they&#039;d somehow sync up). My assumption is probably false since it takes a pretty intelligent machine to know how to automagically blend one piece to another. But let me know if I&#039;m incorrect or if there&#039;s a way to append other sounds to the stack and integrate them in some way to the existing string of &quot;sequencer&quot; code.</description>
		<content:encoded><![CDATA[<p>I found a good post on creating a sequencer.</p>
<p><a href="http://umlautllama.com/w2/?action=view&#038;page=GlitchMachine" rel="nofollow">http://umlautllama.com/w2/?action=view&#038;page=GlitchMachine</a><br />
______________________________________<br />
0   10 11 12 13      Our list of note data<br />
1   t 11 &gt;&gt; 3 &amp;      &#8220;Slow down&#8221; the ticks A LOT, and mask it off to be just 0..3<br />
2   PICK             Use the above 0..3 as references onto the stack</p>
<p>At this point, the top of the stack contains 13, 12, 11, or 10, as time progresses. To slow it down change the &#8220;11&#8243; on line 1 to a different number. To add more items to the list, add them in line 0, and then change the &#8217;3&#8242; in line 1 to be a different number.</p>
<p>For example, this one walks through 8 items, and goes slower:</p>
<p>0   19 20 21 20 19 20 21 99<br />
1   t 13 &gt;&gt; 7 &amp; PICK</p>
<p>From here, to hear rudimentary tones, add the following to multiply it out.</p>
<p>3   t *</p>
<p>In the above, we&#8217;re masking the value with 3 and 7. (b0011 and b0111) If you want to have a non-power-of-2 count to your list, you can modulo it instead, as shown in the following:</p>
<p>0   99, 98, 97, 10, 3<br />
1   t 10 &gt;&gt; 5 % PICK<br />
_____________________________________</p>
<p>This page also goes on to explain a lot of other interesting stuff. What specifically interested me was having the ability to integrate other music I&#8217;ve created on GlitchMachine with the sequencer (assuming they&#8217;d somehow sync up). My assumption is probably false since it takes a pretty intelligent machine to know how to automagically blend one piece to another. But let me know if I&#8217;m incorrect or if there&#8217;s a way to append other sounds to the stack and integrate them in some way to the existing string of &#8220;sequencer&#8221; code.</p>
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		<title>Comment on Tutorial by KarasuTengu</title>
		<link>http://madgarden.net/apps/glitch-machine/tutorial/#comment-31</link>
		<dc:creator>KarasuTengu</dc:creator>
		<pubDate>Mon, 12 Dec 2011 01:46:02 +0000</pubDate>
		<guid isPermaLink="false">http://madgarden.net/?page_id=199#comment-31</guid>
		<description>that&#039;ll be awesome...another cool thing is the way Noteplex allows users to upload and download their creations from within the app.  It&#039;s a great tool to be able to see and learn from other people&#039;s discoveries.</description>
		<content:encoded><![CDATA[<p>that&#8217;ll be awesome&#8230;another cool thing is the way Noteplex allows users to upload and download their creations from within the app.  It&#8217;s a great tool to be able to see and learn from other people&#8217;s discoveries.</p>
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		<title>Comment on Tutorial by madgarden</title>
		<link>http://madgarden.net/apps/glitch-machine/tutorial/#comment-30</link>
		<dc:creator>madgarden</dc:creator>
		<pubDate>Mon, 12 Dec 2011 00:40:27 +0000</pubDate>
		<guid isPermaLink="false">http://madgarden.net/?page_id=199#comment-30</guid>
		<description>I will explain PICK in my next update then. :)</description>
		<content:encoded><![CDATA[<p>I will explain PICK in my next update then. <img src='http://madgarden.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on Tutorial by C.V. Gates</title>
		<link>http://madgarden.net/apps/glitch-machine/tutorial/#comment-29</link>
		<dc:creator>C.V. Gates</dc:creator>
		<pubDate>Mon, 12 Dec 2011 00:29:48 +0000</pubDate>
		<guid isPermaLink="false">http://madgarden.net/?page_id=199#comment-29</guid>
		<description>Your above explanation of the fundamentals goes a long way toward making GlitchMachine more comprehensible. That said, I&#039;m still confused about how some folks have used the PICK function to create songs with varying melody lines (&#039;quiddit&#039; and &#039;chalk 2,&#039; for example). So, I hope additions to the tutorial would touch on such stuff.</description>
		<content:encoded><![CDATA[<p>Your above explanation of the fundamentals goes a long way toward making GlitchMachine more comprehensible. That said, I&#8217;m still confused about how some folks have used the PICK function to create songs with varying melody lines (&#8216;quiddit&#8217; and &#8216;chalk 2,&#8217; for example). So, I hope additions to the tutorial would touch on such stuff.</p>
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		<title>Comment on Tutorial by madgarden</title>
		<link>http://madgarden.net/apps/glitch-machine/tutorial/#comment-28</link>
		<dc:creator>madgarden</dc:creator>
		<pubDate>Sun, 11 Dec 2011 23:11:32 +0000</pubDate>
		<guid isPermaLink="false">http://madgarden.net/?page_id=199#comment-28</guid>
		<description>Hey KarasuTengu, I&#039;m planning to add a pad just like you describe; in fact it was planned for launch initially,  but I left out since it would have delayed the release.  I agree about the docs, funny thing is this is all so experimental it&#039;s a bit tricky to explain yet, heh. I&#039;ll do what I can though!</description>
		<content:encoded><![CDATA[<p>Hey KarasuTengu, I&#8217;m planning to add a pad just like you describe; in fact it was planned for launch initially,  but I left out since it would have delayed the release.  I agree about the docs, funny thing is this is all so experimental it&#8217;s a bit tricky to explain yet, heh. I&#8217;ll do what I can though!</p>
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		<title>Comment on Tutorial by KarasuTengu</title>
		<link>http://madgarden.net/apps/glitch-machine/tutorial/#comment-27</link>
		<dc:creator>KarasuTengu</dc:creator>
		<pubDate>Sun, 11 Dec 2011 22:38:56 +0000</pubDate>
		<guid isPermaLink="false">http://madgarden.net/?page_id=199#comment-27</guid>
		<description>I agree that this app is a lot of fun, however, I do think a downloadable manual with more in depth instructions is needed.  Also, I would love to see a sequencer implemented.  It would be great to have a second &quot;pattern/song&quot; screen that would be divided into 9 or 16 &quot;pads&quot; upon which we could assign parts and toggle between parts.  This would make this app much more viable for performance and recording.</description>
		<content:encoded><![CDATA[<p>I agree that this app is a lot of fun, however, I do think a downloadable manual with more in depth instructions is needed.  Also, I would love to see a sequencer implemented.  It would be great to have a second &#8220;pattern/song&#8221; screen that would be divided into 9 or 16 &#8220;pads&#8221; upon which we could assign parts and toggle between parts.  This would make this app much more viable for performance and recording.</p>
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